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Welcome to Game Studies for Everyone, the podcast where complex game research becomes accessible to everyone! Join our co-hosts as they break down cutting-edge research in games and interactive media. Each 15 to 20 minute episode transforms academic findings into bite-sized, engaging discussions that everyone can enjoy. Whether you’re a gamer, developer, or just curious about the science behind the games you love, Game Studies for Everyone is your go-to source for easy-to-digest insights. No jargon, just fascinating research from peer-reviewed, published research in the humanities, computer science, narrative and more. Learn what’s new and how is shapes the way we play, learn, and develop. Hosted by Eliza Jiqiren and Nat Weizenbaum.
Episodes

Wednesday Oct 30, 2024
Play with Purpose: Unraveling the Art of Critical Gameplay Design
Wednesday Oct 30, 2024
Wednesday Oct 30, 2024
In this episode, we dive into the fascinating world of "critical gameplay design," an innovative form of game development that challenges the norms of traditional gaming. Discover how critical gameplay is more than just entertainment; it's a powerful platform for questioning societal values and sparking conversations about social and political issues. From its historical roots to the pedagogical and rhetorical impact of critical games, we unpack the transformative potential of this artistic practice. Get ready to rethink what games can be and how they shape our perceptions in this thought-provoking episode!
Source:
Dunne, Anthony, and F. Raby. De sign noir. Lon don: Birkhäuser, 2001.
Grace. L. 2010. Critical game play: soft ware studies in computer game play. 28th of the international conference on Human factors in computing systems (CHI EA '10). ACM, New York, NY, USA, 3025-3030.
Grace, L. 2011. Understanding the Art Practice of Critical Game play Designs, 17th International Symposium on Electronic Art (ISEA), Istanbul, Turkey
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