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Welcome to Game Studies for Everyone, the podcast where complex game research becomes accessible to everyone! Join our co-hosts as they break down cutting-edge research in games and interactive media. Each 15 to 20 minute episode transforms academic findings into bite-sized, engaging discussions that everyone can enjoy. Whether you’re a gamer, developer, or just curious about the science behind the games you love, Game Studies for Everyone is your go-to source for easy-to-digest insights. No jargon, just fascinating research from peer-reviewed, published research in the humanities, computer science, narrative and more. Learn what’s new and how is shapes the way we play, learn, and develop. Hosted by Eliza Jiqiren and Nat Weizenbaum.
Episodes

18 hours ago
18 hours ago
What do medieval bards, fantasy job classes, and 16th-century Italian improv have in common? In this episode, we explore the deep connections between RPG class systems and the theatrical traditions of Commedia dell’arte. From Pool of Radiance to Final Fantasy Tactics, we uncover how structured game mechanics—like choosing a job class or role—create space for improvisation, discovery, and meaningful play. Join us as we discuss how these systems don't just define characters, but unlock a world of emergent storytelling, creativity, and shared player understanding in a dance between structure and spontaneity a discussion of the writing of Sam Roberts from the Book Well Played, for a love of games.
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