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Welcome to Game Studies for Everyone, the podcast where complex game research becomes accessible to everyone! Join our co-hosts as they break down cutting-edge research in games and interactive media. Each 15 to 20 minute episode transforms academic findings into bite-sized, engaging discussions that everyone can enjoy. Whether you’re a gamer, developer, or just curious about the science behind the games you love, Game Studies for Everyone is your go-to source for easy-to-digest insights. No jargon, just fascinating research from peer-reviewed, published research in the humanities, computer science, narrative and more. Learn what’s new and how is shapes the way we play, learn, and develop. Hosted by Eliza Jiqiren and Nat Weizenbaum.
Episodes

Monday Oct 28, 2024
Game On: Curating Digital Art in the 21st Century
Monday Oct 28, 2024
Monday Oct 28, 2024
In this episode, we explore the challenges and opportunities of exhibiting interactive media in today's museums and galleries. Drawing from her extensive global experience organizing game art exhibitions, Grace breaks down the different approaches—exhibitions, festivals, and showcases—revealing the strengths and limitations of each. We dive into the complexities of displaying digital games, the importance of archiving, and the evolving roles of curators and judges in this exciting field. Whether you’re a game enthusiast, an art aficionado, or just curious about the future of digital media in art, this episode is your backstage pass to the thrilling intersection of gaming and art. Tune in to discover why recognizing the artistry and efforts behind game creation is more important than ever!
Sources:
Smithsonian American Art Museum’s Indie Arcade, Washington, DC, USA. http://www.IndiePopup.com (accessed April 2, 2017)
Smithsonian Institutes. Permanent Collections. http://americanart.si.edu/collections/mediaarts/ uri: http://edan.si.edu/saam/id/object/2013.70
Strong National Museum of Play, Rochester, New York, USA, http://www.museumofplay.org/
Grace, L. Heuristics from Curating and Exhibiting Game Art in the 21st Century, In proceedings of the 8th International Conference on Digital Arts (Artech 2017), Macao, China
Aesthetics of Gameplay. 2014. Digital Arts Community, http://gameartshow.siggraph.org/gas/ (accessed March 25, 2017)
Huhtamo, Erkki. "On the origins of the virtual museum." Museums in a Digital Age (2010): 121-135.
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